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Submitted on
July 13, 2008
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I added some blurring and vision dimming effects when you get beaten up in the first person view. The blurring is kind of hard to see in this clip since the flash conversion kind of blurs things already... but you can still see the vision dimming as you get beaten up.

Also, in this clip you can see one of the characters I was commissioned to add to the game. She's the first realistic character I've added so far, there should be more to come.
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:iconpsychopatrick88:
Wow.. it's been 6 years since this was made, and it just now popped into my watch list again.
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:icontetsuo72:
Now you made me feel old.  I has a sad. :P
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:iconpsychopatrick88:
Did you kind of give up progress on that when FA went all Godwin's Law?
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:icontetsuo72:
Eh, I just have a tendency to lose interest in projects I guess. :P
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:iconpsychopatrick88:
You're not the only one. :P
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:iconn0longerhuman:
N0LongerHuman Dec 21, 2011  Student General Artist
mannnn where do i get this?
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:icontetsuo72:
There should still (hopefully) be a download link that still works here: [link]
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:iconringer0:
Fanastic work!
I'm particularly impressed with the smoothness of the arm movement and the variety of angles on the punches. All you need to add is an overhand punch and you'll be all set.

It's probably difficult to control the camera angle in realtime for reactions to punches, KDs and KOs, but that would be great too.

Aside: I'm also partial to black gloves, so thanks for that.
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:icontetsuo72:
Actually, knocking the camera around with the punches was an idea I had at one point... but I kind of forgot about it. Thanks for reminding me! lol...
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